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For Teachers

Creating Assignments

The assignment wizard step by step — dropping in your lesson files, choosing a deck size and building look, generating and editing AI cards, and publishing.

An assignment turns one lesson into a deck of review cards that students answer over days or weeks. Each assignment becomes a building in every student’s park; right answers earn bricks, and bricks grow the building. The wizard has four steps.

Step 1 — Set up

Give the assignment a title (students see it as the building’s name), then give the AI something to read.

Drag your files onto the page, or click the box to choose them. PDF, PowerPoint (.pptx), Word (.docx), plain text, or a photo of a page all work, and you can drop several at once — up to 3 files per assignment, 10 MB each, and up to 100 pages or slides per file. Files stay in your library, so next term you can reuse the same chapter for a new class without uploading it again — see Your Files.

No file? There is a link under the box to type or paste the lesson instead (up to 20,000 characters). You can use files, text, or both.

Then pick a deck size: 10, 15, 20, or 30 cards. The wizard tells you how far students can take the building with that deck — 15 cards reach Epic, 30 reach Legendary.

Building look

Every assignment becomes a building in each student’s park, and you choose how it looks: fun fair, science lab, or garden. All three are free and all three grow through the same four stages. Click See how it grows to view the four stages side by side with the effort each one takes, so you know what your class is aiming at before you write a single card.

Tips for better cards:

  • One lesson per assignment. A focused topic produces a coherent deck; three unrelated topics produce a muddle. Publish three small assignments instead.
  • Include the details you’ll test. The AI only writes cards about what is in the material — if the date, formula, or definition matters, make sure it is there.
  • Slides work, but notes work better. Speaker notes in a PowerPoint are read too, so a deck with notes gives the AI much more than bullet fragments.

AI credits

Making cards with AI uses AI credits. You have 400 a month, shared by every classroom you run. Before you click, the button shows an estimate for this deck (“est. ≈ 5–8 credits”). The real amount is charged after the cards arrive and is never more than the top of the range. Longer material and bigger decks cost more; a 15-card deck from a few pages of notes is usually 5–8 credits.

Writing cards yourself is always free. If your credits are used up, the wizard says so and opens the hand-written card form instead — nothing dead-ends.

Step 2 — Cards

Click Generate and the AI reads your material and writes the deck, usually in 20–40 seconds. Each card has a question, four answer options, and a short explanation students see after answering. The cards are written in the language of your material.

You have full editorial control before anything reaches students:

  • Edit any question, option, or explanation in place. Editing is free.
  • Delete weak cards.
  • Replace one card with a fresh AI card (about 1–2 credits) when only one is off.
  • Get 10 more cards when the deck feels thin; the AI is told which questions already exist so it covers new ground. An assignment holds at most 30 cards.
  • Regenerate all replaces the whole deck (it asks first, because your edits are lost).
  • Add a card by hand at any time. Hand-written cards never use credits.

A deck needs at least 5 cards to publish; with fewer, the building cannot grow.

Every card is teacher-approved by design. Nothing AI-written goes to students until you have had the chance to review it.

Step 3 — Due date

Optionally set a due date. It does not lock anything — students can still review after it — but it drives the on-track / behind pacing signal in your progress view and gives students a target.

Step 4 — Review and publish

A final summary shows the deck, the files used, and the building you picked, drawn at all four stages — this is exactly what your students will see. There is no design step and no cost. Students can give their own copy a different look with their designs (see Doing Assignments); you can switch that off per classroom.

Publishing:

  • creates a building in every current student’s park,
  • schedules the cards into each student’s daily reviews — at most 10 new cards a day, so a 30-card deck rolls out over three days,
  • shuffles the answer-option order differently for each student, so answers can’t be shared by position.

Students who join the classroom later automatically receive every active assignment — no republishing needed.

Publishing is not a lock. You can still fix, remove and add cards afterwards, and the changes reach your class without anyone losing what they have earned — see Publishing & Due Dates.

Drafts

An assignment stays a draft until you publish it. Drafts are private to you; you can resume editing, or delete them, from the classroom’s assignment list. Only published assignments count toward the 5-active-assignment limit.